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Red Steel Blog #2 July 13, 2006

Filed under: Fanboy, News — Hochiminh @ 7:56 pm

Meet the people behind Red Steel in the recent IGN Developer’s Blog: 

Hi everyone, this is Marie-Sol! I want to take this week as an opportunity for some of the key developers behind Red Steel to introduce themselves and let you know what they’ve been up to lately.

Nicolas Eypert

Hi, I’m Nicolas Eypert; I’m the Creative Director of the game. My task is to direct all the design departments so that we deliver on our original vision. This can be compared to being the director for movies.

At this step of development where game systems like sword fighting, combat, sounds and all others, are now in the actual game levels, I’m going through all the game again and again to see how does the mix does and what we can fine tune to make sure we deliver on our original vision.

Roman Campos Oriola

I am Roman Campos Oriola and I am the Lead Game Designer of the project. I am managing a group of designers who are in charge of all the game mechanics. Currently we are focusing on tuning the sword fighting system.

Stephane Bachelet (the Bachelor)

My name is Stephane Bachelet and I am the Artistic Director on Red Steel. I am in charge of designing the graphic ambiance of the game for places, interface, SFX and lighting. My everyday job is now to supervise all the graphic designers’ creation to check that they create maps that fit with the artistic direction we have set up.

I’ll explain to you at the end of July all the improvements and new graphic directions we have made since E3.

Jean-Baptiste Duval (JB)

Hi, I am Jean-Baptiste Duval and I’m Associate Producer. My role is to be with the team, not the field every day. I’m in charge of the project & timing follow up. I can be seen as the team’s worst enemy.

But I’m also here to help them to accomplish their work, so I’m also their best friend! My team is the best one, working on the best project ever!

Jerome Colette

Hello, my name is Jerome Colette; script writer on Red Steel. I am in charge of all the storyline including dialog and character design. Lately, I have been checking the voice casting to be sure the voices fit the characters.

More people to be introduced and more details to be revealed very soon!

Cheers,

Mary-Sol

http://blogs.ign.com/Red-Steel/2006/07/13/24868/#comments

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