The Nintendo Inheritance January 26, 2007
You probably read the Wii Mod Chip post and wondered wether or not it truly was functionable. Well I might have your answer. I just watched a video in which a guy talks about the GC security flaws. He basically explains how the two backdoors function and what can be done with them.
He goes on to talk about the Wii, well more mock than talk, but rightfully so. Both backdoors have been issued a quick fix, by one assigning a new password (the old one in lower case) and two removing the serial port but adding a new one. The final question is, is the Wii hacked? What about homebrew? Watch the video to find out.
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i dont get any of these, i cant understand him, can some help me out.
Is this saying that wii discs can be copied?
Wii discs could be copied for a rather long time now. The problem playing these one your Wii. This states that yes it is possible to play backups, but homebrew is not yet possible. Now we just have to wait for the first successful mod chips, perhaps the Wiinja is one?
this is old news, this video has been going about for a good few weeks now.
Even if someone does manage to do this. Who’s to say Nintendo server side won’t check for hacks and modding your Wii makes it unusable later for online play?
I don’t know if this will happen but I think Xbox did something like this so you could play xbox live if your xbox was hacked.
Xbox did do something, you can’t play a modded xbox on xbox live… unless something has changed since last I looked (3 months ago). Some people don’t plan on playing their Wii’s online though… so doing this is not entirely out of the question. As far as not understanding him, listen closer and try a little thing called paying attention, while you’re at it clean up your foul mouth, the guy is obviously pretty dang tech smart, maybe if you could learn a thing or two if you tried.
[...] After the Wiinja modchip, the CycloWiz was announced. MaxConsole was lucky enough to receive one of the modchips and obviously testd it to the fullest. The review states that the modchip is obviously of high quality and that the installation was easy. There’s also a LED to verify that everything is installed correctly. Wii and GameCube backups both worked and because of how the CycloWiz works it is completely invisible to the CPU and therefore it is highly likely that no firmware update will be able to detect it (and therefore disable online abilities or similar). The modchip only supports games from your region, it does not remove the much hated region code on Wii games. GameCube homebrew runs, so you can use GCOS to run other region GameCube discs. Judging by how successful this review was, Wiinja is already slain. Over all it looks like Nintendo should have properly fixed the backdoors I mentioned in an earlier post. And now, not too long after the release, people are going to go insane with illegal copies of games. I, for one, could finally play GameCube imports (I can’t find PAL games that support 480p) and Wii backups. I don’t always play nice with my discs so scratches happen. [...]