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Interview with hacker who found the Wii exploit

Interview with hacker who found the Wii exploit

by Bradley DeLorenzoDecember 30, 2007


Interview by tehskeen

Now that you’ve been able to run code in Wii mode what are your plans?

Heh, yeah, I was surprised to see so many comments about that on the YouTube posting. I was pretty excited and pretty nervous, sure, and not entirely positive it would actually work. I had hoped to get a little more polish on the demo — like putting in some greets, etc — but I ran out of DVDs at the last minute and had to run across the street to get some more.

The solution we found is still not very clean — we intend to release a good solution, but it’s going to take some time to do it right. I mostly wanted to show a proof of concept, that it could be done, and hopefully give people some ideas that they could pursue on their own.

The immediate next goal is getting something like SDLoad working so that I can stop killing plastic trees — after that, it’d be neat to have, say, a Linux Channel.

Yeah, Linux would be a great addition to the Wii. You mentioned giving people ideas they could pursue on their own? Do you mean people in your circle or do you plan on releasing the information to the public?

No, I meant the public as a whole. I talked about the address line hack that we’d done — well, really, tmbinc is the one who finally pulled it off correctly — in the hopes that others would take that and run with that. I’m not sure it’s a super-hot idea for me to go around giving away all sorts of keys — and besides, I’m hoping others will come up with easier / better ideas. I wanna learn, too!

So do you plan on releasing the information used to create the demo or wait until you have a more viable solution like you mentioned?

Unfortunately, we’re going to have to wait for a more viable solution. It’s pretty hacky right now — really, we barely pulled it off. There’s so much to learn about this system (the Wii in general), since it’s been one big black encrypted box until recently.

That’s understandable. So you’re next goal is for a SD Load Wii Edition. Do you have an estimated time frame on when this would be released and what functionality would it include?

It’s hard to say — the time frame on this has been so wacky already. We worked for months with no progress, then would make great strides in a weekend, then get busy with Real Life ™, etc. As far as functionality goes, it will probably be pretty basic, similar to the original SDLoad — it will still have to use a GC mem card / SD card adapter, and it will just load .dols.

Much of the file formats, etc, are similar to that of the GameCube (once decrypted, or so I’m told — I never had one to play with), so people should be able to start with that. I’m not sure what immediate advantages we’ll see, though. (vs just running in GC mode)

The things that make the Wii special — Wiimote, WiiConnect24, channels, etc — are all different than the GC, and as always, there’s no documentation whatsoever.

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About The Author
Bradley DeLorenzo
  • tgh
    January 3, 2008 at 4:20 pm

    This is very very wondeful news, the nintendo wii is built for emulation for any console. We will have all the homebrew games running without no problem – this will be the only console which will offer 100 percent emualtion. People can create there own apps like the weather channel, which uses a internet connection. We can connect up 1 tera byte drives through usb to store our music, videos, emualted games, saved wii games, action replay, heaps of other apps. I hope they create dosbox too, oh its going to be very amazing. Imagine ps1,ps2,MAME,nego,atari 2600,amagia games & so much more bonus. I brought a nintendo wii on the 1st day in Australia & I HAVE BEEN WAITING FOR THIS DAY – I REALLY REALLY REALLY REALLY CANT WAIT PEOPLE HOMEBREW YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

  • January 3, 2008 at 6:49 pm

    someone’s excited.
    personally, I’ve never liked homebrew that much. The apps are great, but there are never any good homebrew games. i doubt we’ll have external HDDs etc very soon. And I highly doubt you’ll be able to make your own channels. This is just running a disc. This is not a hacked bios, just custom code on a disc. Maybe someone will figure out a way to change the BIOS via a Disc, probably not.

  • tgh
    January 3, 2008 at 10:38 pm

    Flamming i dont think you understand what has been achieved or what homebrew is.
    The ability to write your own code & channels are easy once you bypass the protection. The protection has been bypass, which is stage 1. Imagine creating channels with nego,mame & so much more. There will be usb support for hard disk, when you say running a disc only – what does that mean. They can do this already through wii backup’s. The ability to write code for the wii, was not successful because of the protection but now it has been done. The bios is apart of it & someone can write a custom bios because they can write code to the wii because the protection has been hacked

  • January 16, 2008 at 3:06 pm

    Hi! Hope this isn’t fake, becouse it’s greate news! I think homebrew game with Wii’s motion senzor and so would be ever fun! And custom channel’s would be great too. If there would be requid any extra device, i would pay up to 200$ for it.
    Thumbs up mans!
    – Programix
    PS : Sorry for my poor english x)

  • Smartguy
    January 27, 2008 at 7:29 pm

    It is very interesting to see that the Wii is getting decoded. A friend gave me 3 Japanese games from the Wii, but I can’t play it. I just hope in the future there can be a Self-boot cd for the Wii making it ignore the Region lock and be able to play Back up CD’s to preserve my originals….

    Homebrew is cool, but I believe that the hackers should be working on Self-boot CD’s.

    Or at least the same nintendo company should create a firmware making the wii region free that way i can play my 3 japanese games.

  • Kuikka
    February 6, 2008 at 11:24 am

    Would this mean that people might get something like region free program to SD cards?

  • March 17, 2008 at 8:52 pm

    Would this be a soft mod or hard mod? If no taking my wii is required, I’d be so happy!

  • CLX
    June 30, 2008 at 10:05 am

    This is really cool, but a couple questions arise. First, will this only temporarily mod the Wii to enable the coding? Also, would it actually be possible to create a homebrew game to run, such as a pc game, like Diablo II? This is all really interesting stuff, keep up the good work.

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