WiiNintendo




The Conduit Trailer May 17, 2008

Filed under: First Look, News — SirVenom @ 12:56 am

You might remember the tech demo by High Voltage Software we posted last month for their Wii game engine. If not, give it a look here.

Whether you watch it or not, know this: no Wii game in existence can compete with the detail that this engine offers.

The Conduit, a fast paced shooter that is being created with this engine, has until now been shown to the public only in screenshots. If you will watch its trailer below, I believe that you will not be disappointed. This is the way Wii games are SUPPOSED to be made.

Source

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My first 30 min. w/ We Ski on the Wii Fit Balance Board! May 15, 2008

Filed under: Exclusive, First Look — hey_suburbia @ 12:18 pm

My first 30 min. w/ We Ski (direct feed) and video of me playing We Ski with the Wii Fit Balance Board over top the footage. The footage goes out of sync in some spots, but you get the idea.

I do have to say that this game controls amazingly well with the Wii Fit balance board. It didn’t feel like something they just tacked on at the last minute. The skier controlled even better than the slalom game in Wii Fit. You’ll notice that under the skier you’ll see a bar showing where your weight is shifting.

The video above is my very first time playing, I played solely with the Wii Fit balance board, so you’ll notice a slight learning curve, I’ve gotten a lot better since I filmed that.

——————

My first 30 min. w/ Wii Fit, at Nintendo private press event in March

My Official Wii Fit Experiment Kick off

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Bloody action game, Mad World, confirmed for Wii May 14, 2008

Filed under: First Look — hey_suburbia @ 12:06 pm

A trailer for the game leaked onto the Interweb just yesterday, and now we learn via Famitsu magazine that Platinum Games is developing a brand new action title for the Nintendo Wii entitled Mad World. Head inside for the first details on this, and of the other key announcements published in this week’s issue of the Japanese gaming bible.

Mad World, developed by Platinum Games is set within a colorless world of black and white. In fact, the only other shade on show is red, saved for the blood spilt by fallen enemies. Described as a mixture of “cheerful violence” and a “curb brawler”, the title is being directed by Shigenori Nishikawa (credited previously in the Resident Evil and Dino Crisis series’). As of now, there is no official release date.

Nintendic

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Family Trainer, info, screens, video May 13, 2008

Filed under: First Look, Videos — hey_suburbia @ 11:00 pm

The game includes the specially designed Family Trainer mat controller which, when combined with the Wii Remote, lets players get totally physical in a series of crazed challenges. Unlike other games for the Wii which only focus on the arms, Family Trainer gets the feet involved too for total body gameplay. Simple controls and intuitive play make the game easy to just pick up and play, and let players of any age get involved, get physical and have maximum fun.

There are over a dozen frantic single and multiplayer challenges to choose from all based on outdoor challenges amusingly interpreted for the world of Family Trainer, such as river rafting, mine karting, log jumping, rope skipping and much more. The activities take place in a variety of colourful locations including jungle forests full of ancient ruins, a haunted mansion complete with hordes of zombies, and a fairytale world where riding on toys and floating amongst the clouds is the order of the day.

Players can challenge friends or family members on the same mat, or cooperate together, for example trying to balance a runaway mine kart as it hurtles round a gravity defying track. Players can track their progress and set new records for their friends and family to beat, bringing a dose of healthy competition into the madcap mix.

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New screens and video from EA’s Skate

Filed under: Exclusive, First Look, Videos — hey_suburbia @ 10:34 pm

Prepare to experience a new kind of skateboarding game as Electronic Arts reintroduces last year’s Skate title with a new spin off on the Nintendo Wii and DS platforms. Entitled Skate It, the game will make use of the innovative controls from both platforms and integrate it with the intuitive FlickIt control system from the previous title.

While it may not be considered as a direct sequel of the first Skate game, Skate It does provide the same kind of hardcore skateboarding action with its own unique spin integrated into its intuitive control system.

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First Lost in Blue Images

Filed under: First Look — hey_suburbia @ 10:20 pm

Two new scans have appeared from Coro Coro Comics showing off the first images of Lost in Blue for the Wii, a game in development by Konami.

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LineRider 2 - TechDawg Video

Filed under: Exclusive, First Look, Videos — hey_suburbia @ 3:33 pm

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Cake Mania, coming to Wii May 12, 2008

Filed under: First Look — hey_suburbia @ 3:15 pm

cake mania wii

“Joining Cake Mania’s trademark resource management play with the Wii’s motion-based control is a natural extension of an incredibly successful brand on PC and DS,” said Gui Karyo, Executive Vice President of Operations, Majesco. “The Wii version’s expanded feature set, ranging from catering integration to cake design mini-games, enables fans of the series to experience the franchise in an entirely new way.”

“We are thrilled to combine Majesco’s expertise on the Wii platform with the massive fan base and addictive gameplay of Cake Mania,” said Daniel Bernstein, founder and CEO, Sandlot Games. “The combination of a great story, memorable characters and the Wii platform will deliver something that Cake Mania fans have never seen before.”

In Cake Mania: In The Mix! players use the Wii Remote to lead Jill through nine new bakeries filled with baking and frosting mania. Aspiring bakers control every aspect of the business, from serving cakes and advertising in the Dessert Daily newspaper, to running a catering business by phone.

By unlocking bonus levels, players can expand the bakery to exotic locales on the moon, under the sea and in the rainforest, among others. In addition, the all-new Shop Rating feature lets players earn extra cash, promote catering services and unlock special kitchen upgrades and new cake designing mini-games where they can use the Wii Remote as a cake decorating tool.

Additional new game features include:

10 customer friendly bakery add-ons: fish tank, bench, table, table game, promotional decorations and more!

Phone system allows players to accept catering orders and increase their business exponentially.

Demanding customers ranging from ninjas to pregnant moms to leprechauns.

Developed by Gorilla Systems, Cake Mania: In The Mix! for Wii is expected to be released early 2009 in Europe and across PAL territories, where it will be distributed by Codemasters. For additional information about Majesco’s exciting line of products, please visit www.majescoentertainment.com and www.majescoeurope.com.

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Rubik’s World, screens and details May 11, 2008

Filed under: First Look — hey_suburbia @ 12:40 pm

Both the Wii and DS versions of the title feature 8 distinct games each, said to mix puzzles, quizzes, music and sound activities, in addition to the classic Rubik’s Cube game.

The press release issued by the publisher also states that “the better you play, the more cubies come to life, unlocking new challenges and activities.” Though the publisher didn’t say exactly what “cubies” were, it did note that they “behave like living and learning beings. Play and interact with them as you educate and entertain them.”

In addition to incomprehensibly-described gameplay, the publisher added that both versions of the title feature multiplayer functionality for up to four players, as well as the ability to compose your own music. The game is aimed for an October release on both platforms.

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My experience as a Final Fantasy: Crystal Chronicles king

Filed under: First Look — hey_suburbia @ 12:37 pm

First, let me pick up the remote. Final Fantasy Crystal Chronicles: My Life as a King has two control schemes. You can use the remote alone. The d-pad moves Leo, the B button centers the camera, the A button starts conversations and the minus button summons Chime. However, Final Fantasy Crystal Chronicles: My Life as a King works much better with the remote/nunchuk combination. Moving Leo is much more fluid with the analog stick. The remote/nunchuk combination has the added benefit of a manually controlled camera with the D-pad.

Chapter One: The Origins of a Crystal Kingdom. (Read on)

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Wiiware launch titles, officially announced/live

Filed under: First Look — hey_suburbia @ 12:34 pm

wiiware

FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King (Square Enix, 1 player, Rated E for Everyone – Mild Fantasy Violence, Mild Suggestive Themes, 1,500 Wii Points): FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King takes a legendary franchise and launches it into the realm of simulation gaming. Players are challenged to rebuild a kingdom, leading its young king on a path of discovery through an adventure bristling with mystery and intrigue.

LostWinds (Frontier Development, 1-2 players, Rated E for Everyone – Mild Fantasy Violence, 1,000 Wii Points): A fresh, enchanting platform adventure that puts the power of the wind in the palm of your hand – from raging tornados to the gentlest breeze. You’ll wield your Wii Remote™ controller to power Toku’s jumps and glides, suspend and smash enemies, meet friends and solve puzzles using LostWinds’ novel, intuitive and playful control system.

Defend your Castle (XGen Studios, 1-4 players, Rated E for Everyone – Cartoon Violence, 500 Wii Points): Defend your Castle takes place on a grassy plain surrounded by invaders. You are the commander of your castle, and it is your duty to fling the invading enemies sky-high, watching them plummet to their demise. As you progress, add powerful spells and upgrades to your arsenal for repelling the attacks. How long can you hold them off?

Pop (Nnooo, 1-4 players, Rated E for Everyone, 700 Wii Points): Pop bubbles to score points and stop the timer from running out. Pop can be enjoyed by anyone – casual gamers can simply play to pop bubbles and keep the game moving, whereas advanced players will need to pick their shots rapidly and accurately and generate combos to maximize their score.

V.I.P. Casino: Blackjack (High Voltage Software®, Inc., 1-4 players, Rated T for Teen – Simulated Gambling, 700 Wii Points): V.I.P. Casino: Blackjack re-creates the casino experience, with fully animated players and a realistic Las Vegas dealer. Single players can increase their bankrolls, while multiple players can engage in a head-to-head mini-blackjack tournament.

TV Show King (Gameloft, 1-4 players, Rated E for Everyone, 1,000 Wii Points): TV Show King transforms your living room into a real TV quiz show studio where you’ll face the challenge of answering more than 3,000 questions across six different categories. Compete against family and friends and use your Wii Remote controller in original ways to make it to the finals to see who can win the greatest amount of cash in one final, deciding duel.

To celebrate today’s launch of the new WiiWare™ downloadable game service for Wii™, there will be no Virtual Console™ games added today. But don’t worry – next week the Wii-kly Update will be back to its regular Monday schedule, bringing Wii owners information about the best classic Virtual Console titles and coolest new WiiWare games.

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More Mario Kart Wii package update info… (fake)

Filed under: First Look, Rumors — wiiworldmanager @ 11:23 am

Right from the serpents mouth:

I can never underestimate nintendo or Shiggy and his crew for once again nintendo has amazed me. I can’t wait for this update, it should provide countless hours of gameplay and just by looking at some of the courses I think I have a feeling about some of the new characters and this is an incredible list. This really has made my day.

——————

edit by heysuburbia:

This appears to be fake, here is the link to the Iwata asks Mario Kart Wii page and there is nothing about the new levels on there.  You’ll also notice the wrong type-face and bad formatting in the screen shots.  Link:

http://us.wii.com/iwata_asks/mariokart/vol1_page1.jsp

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