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April 19, 2010 Releases Well-Balanced Version of SSBB

If you were like me at the release of Super Smash Bros. Brawl, you had to go to the bathroom REALLY bad ten seconds before the smelly GameStop employee forked over the disc. But if you were like me AFTER the release of Brawl, you were disappointed in how much better the predecessor, Super Smash Bros. Melee, turned out to be, competitively speaking. Well, now this shouldn’t be a problem anymore, as a determined duo of members have patch the game’s code to make certain game elements more competitively balanced. The team worked hard to remove “infinites” (i.e. exploited, overpowered combos that cannot be blocked and can rack up more than [...]

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August 24, 2009

TMNT: Smash Up – Fighting Mechanics Changed Since SSBB

Turtle Dojo member, crispy4001, has put together a long list of TMNT fighting mechanics that have changed from Super Smash Bros Brawl.  Because the list is super long, I have posted it after the jump, so click “more” to view the entire list.

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July 7, 2009

Teenage Mutant Ninja Turtles: Smash-Up – Hands On

Teenage Mutant Ninja Turtles: Smash-Up developer, Matt Leunig, fills us in on the latest build of this game, check out the video.

Teenage Mutant Ninja Turtles: Smash-Up was created by the same team who created Super Smash Bros. Brawl, so you can only imagine the similarities (Smash is even in the name…). For me this is not only a good thing, but a great thing. The character moves, style, combos, environments, etc… all have that SSBB feel to it. You can play the game with the Wiimote sideways, or with Wiimote/Nunchuk combo. I went with just the Wiimote and played about 8 or so games against one of the devs and a 2 others. The game moved and looked [...]

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March 11, 2009

First Day Purchase: Games You HAD to have


Here we are, middle of the week.  And, if you are like most loyal and devoted Nintendo fans, you are gearing up to play some MadWorld today/tonight.  I myself will be attempting to secure my copy all the while counting down the hours on the clock until I can rip that bad boy open and pop it in.  All of this of course got me thinking:  What are some of the most “can’t wait to try out/play” moments you’ve had since owning your Wii?  Once again, in no particular order, here are 5 “can’t wait” moments in Wii history.

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